//
//  KRAnimationManager.h
//  KREngine
//
//  Copyright 2012 Kearwood Gilbert. All rights reserved.
//
//  Redistribution and use in source and binary forms, with or without modification, are
//  permitted provided that the following conditions are met:
//
//  1. Redistributions of source code must retain the above copyright notice, this list of
//  conditions and the following disclaimer.
//
//  2. Redistributions in binary form must reproduce the above copyright notice, this list
//  of conditions and the following disclaimer in the documentation and/or other materials
//  provided with the distribution.
//
//  THIS SOFTWARE IS PROVIDED BY KEARWOOD GILBERT ''AS IS'' AND ANY EXPRESS OR IMPLIED
//  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
//  FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL KEARWOOD GILBERT OR
//  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
//  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
//  SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
//  ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
//  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
//  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//  The views and conclusions contained in the software and documentation are those of the
//  authors and should not be interpreted as representing official policies, either expressed
//  or implied, of Kearwood Gilbert.
//

#ifndef KRANIMATIONMANAGER_H
#define KRANIMATIONMANAGER_H

#include "KREngine-common.h"

#include "KRAnimation.h"
#include "KRContextObject.h"
#include "KRDataBlock.h"



class KRAnimationManager : public KRContextObject {
public:
    KRAnimationManager(KRContext &context);
    virtual ~KRAnimationManager();
    
    KRAnimation *loadAnimation(const char *szName, KRDataBlock *data);
    KRAnimation *getAnimation(const char *szName);
    void addAnimation(KRAnimation *new_animation);
    unordered_map<std::string, KRAnimation *> &getAnimations();
    void deleteAnimation(KRAnimation *animation, bool delete_curves);
    
    void startFrame(float deltaTime);
    void endFrame(float deltaTime);
    
    void updateActiveAnimations(KRAnimation *animation);
    
private:
    unordered_map<std::string, KRAnimation *> m_animations;
    set<KRAnimation *> m_activeAnimations;
    set<KRAnimation *> m_animationsToUpdate;
};



#endif
